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FoxPro
Autor Mesaj
zRR
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Data inscrierii: 20/Aug/2007
Mesaje: 514
Localitate: www.strikecs.myforum.ro

Mesaj FoxPro Raspunde cu citat (quote)
Cuprinde:

Dedication
Acknowledgements
Foreword


Partea 1 :

Capitolul 1
Basic Concepts

Encalupsition
Inerhitance
Polymorphism
Messages
Composition
Abstraction

Capitolul 2
How things are done in Visual FoxPro

Instantiating classes
Object references
Differences between classes and forms
Templates
Visual FoxPro base classes
Adding properties on the fly
Collections
Features you might miss in Visual FoxPro

Capitolul 3
What's Not So Obvious

Instance programming and pseudo-subclassing
Visual vs. non-visual classes
Creating your own set of base classes

Capitolul 4
Shrink-Wrapped Classes

Reuse what others create
Conclusion
The Fox Foundation Classes

Application
Automation
Data editing
Data navigation
Data query
Data utilities
Date time
File utilities
Internet
Menus
Miscellaneous buttons
Miscellaneous forms
Movers
Multimedia
Reporting
System utilities
Text formatting
User interface

Capitolul 5
Standard Tools

What's the deal with the VCX file?
Conclusion
The Class Browser

Customizing and extending the Class Browser

The Component Gallery

Creating catalogs

Capitolul 6
Good Habits

Coding standards
Design standards
Class hierarchies
Documenting

Capitolul 7
Evaluating Risks and Benefits

Benefits
Concerns

Partea 2 :

Capitolul 8
Bigger Picture

This isn't all about subclassing buttons, is it?
Creating behavioral objects
How everything comes together
Creating reusable objects
Conclusion

Capitolul 9
Three-Tiered Development

A brief introduction
Better than sliced bread: sliced applications
Three-tiered internally
Exposed tiers
Conclusion

Capitolul 10
Patterns

An overview
Some examples
Conclusion

Capitolul 11
Object Metrics

The importance of metrics
Metrics based on code complexity
Metrics based on class hierarchies
Metrics based on objects
Conclusion

Partea 3 :

Capitolul 12
Unified Modeling Language

Introducing the Unified Modeling Language
UML notation
Conclusion

Capitolul 13
Collecting Requirements

What we try to achieve
Collecting the requirements
Managing requirements
Rational RequisitePro
Conclusion

Capitolul 14
Analyzing the Problem

A Use Case-driven approach
Use case tools

Capitolul 15
Object Modeling

Object modeling—an overview
Object modeling tools
From use cases to objects
Reusing design

Capitolul 16
Implementation

Creating Visual FoxPro code
The Code Generation Wizard

Capitolul 17
Documenting Existing Projects
Going back to the modeling tool
The Reverse Engineering Wizard
Beyond basic modeling

Download:[url=http://files.filefront.com/Advanced+Object+Oriented+0chm/;8494070;/fileinfo.html]link[/url]
Sper sa va fie de folos

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06/09/2007 17:30 Vezi profilul utilizatorului Trimite mesaj privat
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